The Nutcracker
Project: Visual Development for a 2D animation
Client: self-initiated
Responsibilities: Art Direction, Concept Art, Character design, prop design, 2D & 3D texturing

Style Explorations & Development Sketches
I did initially try to explore more popular 2D animated styles and illustration line art style inspired by Polish matchbooks, but kept coming back to the cut paper textures.
The next challenge came in replicating the cut paper style in a way that looked like actual cut paper on a flat surface. I ended up using a mix of 2D textures (my own), learning how to create 3D procedural textures and overlays, and keeping an eye on shape language not getting too digital and impossible to cut or make from actual cut paper. The goal was to make a cut paper visual development project without breaking out my own x-acto knife.
